Download

Two ways to play: on your Windows, Mac or Linux computer with our launcher, or on a real MS-DOS PC. Either way you need your own copy of the Neverwinter Nights 2.22 online client for DOS. We cannot supply it.

On a Windows, Mac or Linux computer

The launcher has everything else built in. Pick your computer:

Windows 10 and 11NWNRevival.exe 15 MB
Mac (macOS 12 or later)NWNRevival.dmg Intel and Apple Silicon, 48 MB
LinuxNWNRevival-linux-x86_64.tar.gz Ubuntu 22.04, Debian 12, Fedora 35 or later, 13 MB
  1. Download the file for your computer (above).
  2. Open it. Your computer asks once whether to trust it, because we can't afford a signing certificate:
    • Windows: click More info, then Run anyway.
    • Mac: open the .dmg and drag NWN Revival to Applications, then open it. If macOS says it cannot check it, go to System Settings > Privacy & Security and click Open Anyway.
    • Linux: unpack it and double-click NWNRevival.
  3. Add your game. Click Choose game folder... (or Choose .zip file...) and pick your copy of the 2.22 game. You can also drag it onto the window. Only once.
  4. Press Play. The Adventurers' Hall opens and calls the realm. The first time, it asks for the name and password you want for your account (8 to 16 characters).

That's all. The launcher keeps itself up to date, and its Help button explains the keys and what to do if something goes wrong.

On a real MS-DOS PC

You need a modem on the PC's serial port: a WiFi modem (such as a WiModem232), or a real phone-line modem. Or no modem at all: a PC already on your network with mTCP.

MS-DOS filesNWNREV.ZIP NWN.COM, NWNSETUP.COM, HALL.DAX, NWNTCP.COM, 52 KB
  1. Download NWNREV.ZIP and unzip it on any computer (or on the DOS PC with PKUNZIP 2.04g).
  2. Copy NWN.COM, NWNSETUP.COM and HALL.DAX into your game folder, the one with GAME.EXE in it. A floppy, a CF card or a network share all work.
  3. Run NWNSETUP in that folder and set:
    • Connection: WiFi Modem / DOSBox-X (Over Internet) for a WiFi modem, or Modem Dialup for a phone-line modem.
    • Number or IP:port: nwnrevival.com:5000 for a WiFi modem, or one of our dial-up numbers for a phone-line modem.
    • Serial port and Port speed: the ones your modem uses. Not sure? Try COM1 and 9600.
    Press S to save. F1 explains any line.
  4. Type NWN and press Enter. It dials, and the realm greets you with the Adventurers' Hall. The first time, it asks for the name and password you want for your account.

Your WiFi modem looks up the address itself, so the DOS PC needs no network setup. The zip also has a README with more detail, and a ready configuration for your own DOSBox or DOSBox-X.

Already on the network with mTCP? No modem needed

If your DOS PC has a network card and mTCP works on it (its packet driver loaded, mTCP's DHCP run, SET MTCPCFG= naming its settings file), NWN can connect straight over the network.

  1. Copy NWNTCP.COM into the game folder too.
  2. Run NWNSETUP: Connection: Network card (mTCP), Number or IP:port: nwnrevival.com:5000. Press S to save.
  3. Type NWN. It loads NWNTCP itself and unloads it when you leave. The Hall and the game both run over the network card; no serial port is used.

Need help?

Once you're in, the Help page has a reference card for the Hall and the game. More about each way in, the dial-up numbers and modem speeds: How to join. Stuck? Write to us.

To check a download is ours, compare it with the SHA-256 checksums. The launcher runs the game in DOSBox Staging, free software under the GNU GPL: its source code.

Neverwinter Nights Revival · AD&D Neverwinter Nights 2.22An unofficial fan project. No affiliation with the original publishers or their owners. Legal & disclaimer